Saturday, June 02, 2007

Some useful tips to remember starting an animation

hi guys just wanted to share some basics with u which one can keep in mind at the starting of an animation so after planing lets come get on to first key thing which is posing.


# Good poses instant communicate character.

Story is not a king
Characters are king

# Poses has preliminary functions.

(Appeal and Emotion)

Appeal: tells what character is feeling.
Emotion: express what heart is feeling.


Pose
↓ ↓
Appeal Emotion

Character

Conflict↔Story



Character
↑ ↑
Appeal Emotion

Pose→ Character→ Story

Better story if better characters.
Have better character by using better poses

Good poses = Good storytelling

Most animations are a series of 2d shapes moving on a flat screen to convey a story or character.
We must focus on understanding how to best use 2d shapes to express idea.

What is line of action?
The line of action is an imaginary line through the characters body that shows the primary force of a pose indicating energy (Kinetic or stored) of character poses.

Pose variety:

· Vary the intensities of your poses & lines of action.
· Make one pose of greater importance’s that all the rest.
· Use all the other poses to concert to lead to this key pose.

Reversing the line of action:

· Build contrast in the scene.
· Build up & release energy to move character and story forward.



Uses for vertical line of action:

· Vertical lines of action are useful for adding a point of emphasis to scene.
· Vertical lines of action, when contrasted against other strong directional lines are like exclamation points useful to make a point.


Flow lines

· All parts of character should work together to create a visual flow for the viewers eye to follow.
· Viewers tend to “feel” body language but not focus on it.
· Viewers generally focus on the characters face
· The best poses lead the viewer’s eye where they should be focusing for a given scene.
· Use arm, legs, torso, props etc to lead the viewers to see what they need to see in order to follow the story.
· Don’t force animation principles on a scene.
· Use the Principles to guide how u construct a scene not as a checklist of things to stick into you work.
· Be mindful of props into the character use.
· Be sure to work props into the visual flow as well.
· Good flow in your posses makes your animation easy to understand its “easy on eye”.
· Your story is better told, your ideas more clearly stated as your visual flow.



Tip
Tilt the head

· People don’t hold there head up straight very often.
· Head tilt adds weight to pose.
· A head tilt is a useful indicator for “attitude or emotion”.



So guys try out to show proper weight with proper posing in your animation. And have fun in your animation.
Hmmm so good poses takes time a good pose... Can take your whole day and that’s a key for a good animation.

Next time we’ll catch up with
· Staging
· Thumb nailing weight in poses.
· Introverted and extroverted posing.

Here are my sketches illustrating thumbnailing poses :




























Animation Tips by -Arvin-

2 comments:

bankelaal said...

hey. this is my fav topic. now a days i m working on my demoreel and i know this will help a lot.
thanx a lot. thanx arvind

Unknown said...

Toh Miya Arvindji keh gaye hain that Good poses = Good storytelling

Please post other chapters soon so we can keep all the important points in mind while working on animation!!!

Thank you for sharing i am a noob in Animation i want some images to understand better :)

Keep posting Arvin :)